Initial import of NODEDC BIM Viewer
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<title data-ice="title">src/collision/ObjectsKdTree3.js | xeokit-bim-viewer</title>
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<li data-ice="doc"><a data-ice="dirPath" class="nav-dir-path" href="identifiers.html#collision">collision</a><span data-ice="kind" class="kind-class">C</span><span data-ice="name"><span><a href="class/src/collision/ObjectsKdTree3.js~ObjectsKdTree3.html">ObjectsKdTree3</a></span></span></li>
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<div class="content" data-ice="content"><h1 data-ice="title">src/collision/ObjectsKdTree3.js</h1>
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<pre class="source-code line-number raw-source-code"><code class="prettyprint linenums" data-ice="content">import {math} from "@xeokit/xeokit-sdk/dist/xeokit-sdk.es.js";
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const MAX_KD_TREE_DEPTH = 15; // Increase if greater precision needed
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const kdTreeDimLength = new Float32Array(3);
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/**
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* A k-d tree for World-space 3D Entity collision detection with AABBs and frustums.
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*/
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export class ObjectsKdTree3 {
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constructor(cfg) {
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if (!cfg) {
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throw "Parameter expected: cfg";
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}
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if (!cfg.viewer) {
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throw "Parameter expected: cfg.viewer";
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}
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this.viewer = cfg.viewer;
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this._maxTreeDepth = cfg.maxTreeDepth || MAX_KD_TREE_DEPTH;
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this._root = null;
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this._needsRebuild = true;
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this._onModelLoaded = this.viewer.scene.on("modelLoaded", (modelId) => {
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this._needsRebuild = true;
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});
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this._onModelUnloaded = this.viewer.scene.on("modelUnloaded", (modelId) => {
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this._needsRebuild = true;
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});
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}
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/**
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* Gets the root ObjectsKdTree3 node.
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*/
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get root() {
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if (this._needsRebuild) {
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this._rebuild();
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}
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return this._root;
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}
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_rebuild() {
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const viewer = this.viewer;
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const scene = viewer.scene;
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const depth = 0;
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this._root = {
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aabb: scene.getAABB()
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};
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for (let objectId in scene.objects) {
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const entity = scene.objects[objectId];
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this._insertEntity(this._root, entity, depth + 1);
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}
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this._needsRebuild = false;
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}
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_insertEntity(node, entity, depth) {
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const entityAABB = entity.aabb;
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if (depth >= this._maxTreeDepth) {
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node.entities = node.entities || [];
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node.entities.push(entity);
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return;
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}
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if (node.left) {
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if (math.containsAABB3(node.left.aabb, entityAABB)) {
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this._insertEntity(node.left, entity, depth + 1);
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return;
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}
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}
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if (node.right) {
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if (math.containsAABB3(node.right.aabb, entityAABB)) {
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this._insertEntity(node.right, entity, depth + 1);
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return;
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}
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}
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const nodeAABB = node.aabb;
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kdTreeDimLength[0] = nodeAABB[3] - nodeAABB[0];
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kdTreeDimLength[1] = nodeAABB[4] - nodeAABB[1];
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kdTreeDimLength[2] = nodeAABB[5] - nodeAABB[2];
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let dim = 0;
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if (kdTreeDimLength[1] > kdTreeDimLength[dim]) {
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dim = 1;
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}
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if (kdTreeDimLength[2] > kdTreeDimLength[dim]) {
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dim = 2;
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}
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if (!node.left) {
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const aabbLeft = nodeAABB.slice();
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aabbLeft[dim + 3] = ((nodeAABB[dim] + nodeAABB[dim + 3]) / 2.0);
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node.left = {
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aabb: aabbLeft
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};
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if (math.containsAABB3(aabbLeft, entityAABB)) {
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this._insertEntity(node.left, entity, depth + 1);
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return;
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}
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}
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if (!node.right) {
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const aabbRight = nodeAABB.slice();
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aabbRight[dim] = ((nodeAABB[dim] + nodeAABB[dim + 3]) / 2.0);
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node.right = {
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aabb: aabbRight
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};
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if (math.containsAABB3(aabbRight, entityAABB)) {
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this._insertEntity(node.right, entity, depth + 1);
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return;
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}
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}
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node.entities = node.entities || [];
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node.entities.push(entity);
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}
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/**
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* Destroys this ObjectsKdTree3.
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*/
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destroy() {
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const scene = this.viewer.scene;
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scene.off(this._onModelLoaded);
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scene.off(this._onModelUnloaded);
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this._root = null;
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this._needsRebuild = true;
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}
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}
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</code></pre>
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