feat(foundry): refine map application controls

This commit is contained in:
Codex
2026-08-09 14:24:18 +03:00
parent 7025fd20b5
commit beb84f6de6
18 changed files with 633 additions and 186 deletions
+4
View File
@@ -37,6 +37,8 @@
--nodedc-map-glass-active: rgba(255, 255, 255, 0.92);
--nodedc-map-glass-text: rgba(255, 255, 255, 0.96);
--nodedc-map-glass-text-muted: rgba(255, 255, 255, 0.72);
--nodedc-map-field-text: rgba(13, 14, 17, 0.96);
--nodedc-map-field-text-muted: rgba(13, 14, 17, 0.54);
--nodedc-field-bg: rgb(var(--nodedc-field-material-rgb) / var(--nodedc-field-material-opacity));
--nodedc-overlay-bg: rgba(0, 0, 0, 0.46);
--nodedc-glass-rim: transparent;
@@ -108,6 +110,8 @@
--nodedc-map-glass-active: rgba(255, 255, 255, 0.92);
--nodedc-map-glass-text: rgba(255, 255, 255, 0.96);
--nodedc-map-glass-text-muted: rgba(255, 255, 255, 0.72);
--nodedc-map-field-text: rgba(13, 14, 17, 0.96);
--nodedc-map-field-text-muted: rgba(13, 14, 17, 0.54);
--nodedc-field-bg: rgb(var(--nodedc-field-material-rgb) / var(--nodedc-field-material-opacity));
--nodedc-overlay-bg: rgba(24, 32, 29, 0.22);
--nodedc-glass-rim: transparent;