Release glass material and favicon pipeline v0.6.0

This commit is contained in:
DCCONSTRUCTIONS
2026-07-11 12:19:44 +03:00
parent 6b42d913ea
commit d873427fe2
28 changed files with 550 additions and 53 deletions
+6 -5
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@@ -5,15 +5,16 @@
"id": "glass-surface",
"status": "baseline",
"package": "@nodedc/ui-react",
"exports": ["GlassSurface"],
"domContract": ["nodedc-glass", "nodedc-material-rim"],
"summary": "Canonical matte/glossy glass surface for cards, panels and window shells.",
"anatomy": ["theme-provided surface", "optional material rim", "backdrop blur", "content"],
"exports": ["GlassSurface", "GlassMaterialSurface"],
"domContract": ["nodedc-glass", "nodedc-glass-material", "nodedc-material-rim"],
"summary": "Matte application surfaces plus the canonical Engine V4 glass material for modal and Inspector shells.",
"anatomy": ["theme-provided surface", "modal tint", "gradient rim", "backdrop blur/saturation/brightness", "content"],
"variants": ["default", "strong", "soft"],
"rules": [
"Geometry is invariant across application themes.",
"A material rim is a glass highlight, not a hard product-colored border.",
"Nested surfaces must use a softer tone to avoid card-inside-card noise."
"Nested surfaces must use a softer tone to avoid card-inside-card noise.",
"GlassyMaterialSurface is restricted to modal Windows and the draggable Inspector."
]
},
{