fix(perception): bound vegetation load decoding
This commit is contained in:
@@ -50,9 +50,12 @@
|
||||
"reference_graph_parameters_unchanged": true,
|
||||
"tgs_parameters_unchanged": true,
|
||||
"ddrnet_parameters_unchanged": true,
|
||||
"vegetation_source_buffer_bounded": true,
|
||||
"vegetation_full_route_rgb_prefetch_allowed": false,
|
||||
"ppliteseg_concurrent_run_allowed": false,
|
||||
"camera_semantics_can_clear_rigid_geometry": false,
|
||||
"canonical_triton_mutation_allowed": false,
|
||||
"runtime_shared_source_frame_target": true,
|
||||
"gauss_or_playcanvas_in_scope": false
|
||||
},
|
||||
"authority": {
|
||||
|
||||
Reference in New Issue
Block a user