fix(perception): bound vegetation load decoding

This commit is contained in:
DCCONSTRUCTIONS
2026-08-28 11:55:54 +03:00
parent 722e60e5ef
commit 0848cefc89
4 changed files with 56 additions and 44 deletions
@@ -50,9 +50,12 @@
"reference_graph_parameters_unchanged": true,
"tgs_parameters_unchanged": true,
"ddrnet_parameters_unchanged": true,
"vegetation_source_buffer_bounded": true,
"vegetation_full_route_rgb_prefetch_allowed": false,
"ppliteseg_concurrent_run_allowed": false,
"camera_semantics_can_clear_rigid_geometry": false,
"canonical_triton_mutation_allowed": false,
"runtime_shared_source_frame_target": true,
"gauss_or_playcanvas_in_scope": false
},
"authority": {