fix(observatory): preserve camera across follow transitions

This commit is contained in:
DCCONSTRUCTIONS
2026-09-05 08:46:35 +03:00
parent cada687173
commit b2a1b23131
8 changed files with 268 additions and 76 deletions
@@ -486,6 +486,12 @@ test("recorded blueprint fetch is bounded, strict and sends only display setting
activeView: "perception3d",
viewResetGeneration: 1,
followTrajectory: true,
cameraEye: {
position: [3, 4, 5],
lookTarget: [1, 2, 0],
eyeUp: [0, 0, 1],
},
eyeRelativeToTracking: true,
currentTimeNs: 39_215_263_458,
onCameraMaxOrbitalRadius: value => cameraLimits.push(value),
unifiedCameraShare: 0.73,
@@ -530,9 +536,10 @@ test("recorded blueprint fetch is bounded, strict and sends only display setting
unified_camera_share: 0.73,
semantic_layer: null,
plan_view: false,
eye_position: null,
eye_look_target: null,
eye_up: null,
eye_position: [3, 4, 5],
eye_look_target: [1, 2, 0],
eye_up: [0, 0, 1],
eye_relative_to_tracking: true,
show_camera_image: true,
show_detections_2d: true,
show_segmentation: false,