fix(observatory): preserve camera across follow transitions
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@@ -486,6 +486,12 @@ test("recorded blueprint fetch is bounded, strict and sends only display setting
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activeView: "perception3d",
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viewResetGeneration: 1,
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followTrajectory: true,
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cameraEye: {
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position: [3, 4, 5],
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lookTarget: [1, 2, 0],
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eyeUp: [0, 0, 1],
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},
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eyeRelativeToTracking: true,
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currentTimeNs: 39_215_263_458,
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onCameraMaxOrbitalRadius: value => cameraLimits.push(value),
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unifiedCameraShare: 0.73,
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@@ -530,9 +536,10 @@ test("recorded blueprint fetch is bounded, strict and sends only display setting
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unified_camera_share: 0.73,
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semantic_layer: null,
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plan_view: false,
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eye_position: null,
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eye_look_target: null,
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eye_up: null,
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eye_position: [3, 4, 5],
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eye_look_target: [1, 2, 0],
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eye_up: [0, 0, 1],
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eye_relative_to_tracking: true,
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show_camera_image: true,
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show_detections_2d: true,
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show_segmentation: false,
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