feat(simulation): add Worker AI polygon runtime and terrain navigation
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<?xml version="1.0" encoding="UTF-8"?>
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<profiles xmlns="http://www.eprosima.com/XMLSchemas/fastRTPS_Profiles">
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<transport_descriptors>
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<transport_descriptor>
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<transport_id>worker_loopback</transport_id>
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<type>UDPv4</type>
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<sendBufferSize>1048576</sendBufferSize>
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<receiveBufferSize>1048576</receiveBufferSize>
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<interfaceWhiteList><address>127.0.0.1</address></interfaceWhiteList>
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</transport_descriptor>
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</transport_descriptors>
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<participant profile_name="worker_navigation" is_default_profile="true">
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<rtps>
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<userTransports><transport_id>worker_loopback</transport_id></userTransports>
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<useBuiltinTransports>false</useBuiltinTransports>
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</rtps>
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</participant>
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</profiles>
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