3.4 KiB
3.4 KiB
Changelog
0.5.0 — media stage and modal inventory
- Switched the default NODE.DC application accent to pink while retaining live accent editing and semantic status colors.
- Reduced icon glyph weight/size by roughly 10% without changing button and circular hit-target geometry.
- Connected
MediaSourceFieldMP4 uploads to the Launcher-style catalog stage with safe object URL replacement and cleanup. - Added the Engine-derived
ShareAccessModalwith compact member stack, roles, invitation and immutable owner states. - Added the BIM-derived
ShareLinkModaland framework-neutralcreateShareLinkController. - Audited BIM form, confirmation, share-link, contextual action, expandable detail and version-history modals and added runnable catalog specimens.
0.4.0 — package-native application contract
- Corrected
AppHeaderagainst the production Launcher two-layer geometry: 68 px outer toolbar and 48 px visible row. - Made the Launcher header preset strict and added reusable
HeaderNavigation, workspace and profile primitives. - Added
useApplicationWorkspaceandcreateApplicationWorkspaceControllerso navigation/content open, close and expand behavior is shared instead of reimplemented per application. - Added
MediaSourceFieldand a DOM media-source controller from the common Launcher/CMS file/URL/preview pattern. - Added reusable
SettingsCardandSwitchpatterns and an executable media/settings catalog section. - Added the package consumption contract and recorded the boundary between reusable UI and application storage/domain adapters.
- Made all published ESM entrypoints directly importable outside Vite by emitting explicit
.jsmodule specifiers.
0.3.0 — launcher application template
- Rebuilt the living catalog as a Launcher-style windowed application instead of a long documentation page.
- Added the fixed three-axis AppHeader, central media stage and reusable ApplicationShell/ApplicationPanel exports.
- Added Guideline navigation with separate expandable content windows and removed the product-specific bottom service rail.
- Added a responsive mobile panel/modal flow and verified it at a 390 × 844 viewport.
- Added the audited Icon component, 42 semantic glyphs, a living icon table and machine-readable icon registry.
- Reused the Launcher stage media as an optimized MP4 with a static mobile/poster fallback.
0.2.0 — source-faithful geometry
- Corrected the Hub header to the production three-axis shell with workspace, navigation and profile groups.
- Added the reusable Hub administration navigation panel and its adjacent-content layout.
- Added integrated and Engine split Select variants with source-accurate dropdown geometry.
- Fixed Engine Environment Settings metrics, accent sections, ranges, checker and action layouts.
- Made right-side inspectors modeless by default: no page dimming, backdrop close or scroll lock.
- Updated the living catalog and registry from the audited source files and supplied screenshots.
0.1.0 — baseline
- Established the standalone NODE.DC design-system repository.
- Added canonical tokens and dark/light glass theme contracts.
- Added framework-neutral positioning and theme utilities.
- Added DOM controllers for dropdowns and modal windows.
- Added React primitives, overlays, navigation and inspector/settings patterns.
- Added a living catalog and machine-readable component/source registry.
- Recorded the initial audit boundary without modifying source applications.