• Joined on 2026-08-20
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-27 18:46:10 +00:00
92aa796c9d chore(perception): freeze vegetation candidates
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-27 18:36:41 +00:00
7c0fd81b2f feat(perception): add vegetation mission policy lab
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-27 17:34:44 +00:00
95a1ef5057 feat(lab): stabilize autonomous TGS playback
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-27 12:27:08 +00:00
c8593207d3 docs(lab): record sealed playback data plane
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-27 12:19:58 +00:00
7aeea4ed81 perf(lab): retain spatial scenes during replay
bf76304e00 perf(lab): stream sealed spatial playback tracks
b70dc4298a docs(perception): accept integrated TGS graph load gate
f153d671d3 fix(perception): close integrated shadow packaging
7720594790 feat(perception): add integrated TGS graph shadow gate
Compare 5 commits »
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-27 07:31:55 +00:00
296cf610cd fix(lab): preserve replay view and restore SLAM semantics
46cef8df17 docs(perception): record full TGS shadow acceptance
d722b0f82b feat(lab): publish full TGS shadow evidence
40c850b167 feat(perception): add full TGS shadow runner
6544d9e918 feat(lab): publish fail-closed TGS evidence
Compare 5 commits »
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 16:52:55 +00:00
67d5d6fa05 docs(perception): record gravity-aligned TGS evidence
941fb89616 feat(perception): add gravity-aligned TGS evidence gate
Compare 2 commits »
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 16:34:30 +00:00
989a3ce28c docs(perception): reject direct TRAVEL AOS compatibility
28d5297237 feat(perception): add TRAVEL RAVNOVES compatibility probe
Compare 2 commits »
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 16:07:12 +00:00
b0738438d4 docs(perception): record TRAVEL upstream qualification
67578f4ce1 feat(perception): stage TRAVEL qualification
83ef98e9e5 docs(perception): record GSeg3D qualification rejection
316f0d7f85 fix(perception): match merged ROS test layout
2e7abbc56b fix(perception): source ROS setup outside nounset
Compare 8 commits »
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 14:51:26 +00:00
2e20ca7777 feat(simulation): load combined rover collision
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 14:23:31 +00:00
ae13ca5946 feat(simulation): prefer rover world terrain
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 13:59:44 +00:00
1b6131904a docs(perception): define traversability evaluation sequence
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 13:46:26 +00:00
7fa2bfe52d fix(simulation): reset camera input on layer switch
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 13:16:50 +00:00
1696b4742b fix(simulation): keep runtime stable on settings save
ac1dc7d930 fix(lab): show only actionable obstacle boxes
a98ad929d9 fix(simulation): resume live provider builds
Compare 3 commits »
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 12:36:19 +00:00
5a9738d6aa feat(lab): project system obstacles into fisheye
30227b661f fix(runtime): watchdog canonical liveness
4bcc35c1a0 docs(simulation): record collision publication contract
a65ae9c285 feat(simulation): optimize and persist collision viewing
Compare 4 commits »
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 11:31:07 +00:00
5e97fa293f fix(simulation): bound rendering and expose camera inversion
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 11:29:06 +00:00
aba06086ac fix(lab): keep split-view controls clickable
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 11:21:41 +00:00
424374263e fix(simulation): align LCC layers in PlayCanvas world
906a6ce37b docs(mission): record accepted M4.8R3 shadow
1496184167 perf(perception): require exact critical-range persistence
9561a068ab chore(lab): classify M4.8R3 sealed evidence
9e686b3311 build(worker): pin persistent low-step profile
Compare 8 commits »
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 10:24:09 +00:00
0b01bb7775 fix: report missing collision without stale CPU claim
b688347778 refactor(lab): admit versioned graph ledgers
252cbc8495 perf(perception): bound low-step component fanout
048716b3b3 build(worker): package M4.8R3 shadow release
343ddeac2d feat(perception): add occupied-only low-step shadow
Compare 5 commits »
SILVER pushed to feat/simulation-polygon-s1 at SILVER/NODEDC_MISSION_CORE 2026-08-26 08:55:29 +00:00
5983883ffe docs(perception): record M4.8R2 occupancy gate
6290c75210 feat(control-station): present static occupancy qualification
3c81c39a1c feat(perception): qualify conservative static occupancy
932c5216dc feat(control-station): review native raw fisheye risk cases
f9a76fed0e feat(lab): seal native risk review evidence
Compare 6 commits »