DCCONSTRUCTIONS
|
8d5aeb0533
|
feat(observatory): add laboratory setup preflight
|
2026-08-30 22:21:58 +03:00 |
|
DCCONSTRUCTIONS
|
be83283ee0
|
fix(observatory): refine catalog and replay UX
|
2026-08-30 20:36:12 +03:00 |
|
DCCONSTRUCTIONS
|
023151c186
|
feat(observatory): admit canonical recorded replay
|
2026-08-30 19:21:27 +03:00 |
|
DCCONSTRUCTIONS
|
81fdf6904a
|
refactor(lab): объединить RAV004 в единый Rerun replay
|
2026-08-30 16:40:12 +03:00 |
|
DCCONSTRUCTIONS
|
35daf73d5c
|
fix(lab): сжать и адресовать RAV004 overlay
|
2026-08-30 14:05:32 +03:00 |
|
DCCONSTRUCTIONS
|
07453142c2
|
fix(lab): стабилизировать нативный RAV004 replay
|
2026-08-30 13:28:33 +03:00 |
|
DCCONSTRUCTIONS
|
f5ee42751d
|
refactor(lab): перевести RAV004 на канонический Rerun pipeline
|
2026-08-30 12:59:16 +03:00 |
|
DCCONSTRUCTIONS
|
757d368c86
|
fix(lab): seal RAV004 spatial replay transport
|
2026-08-30 10:42:41 +03:00 |
|
DCCONSTRUCTIONS
|
f1cbe0061a
|
refactor(lab): restore canonical RAV004 replay
|
2026-08-30 01:22:44 +03:00 |
|
DCCONSTRUCTIONS
|
74da6437e9
|
refactor(lab): canonicalize recorded spatial replay
|
2026-08-29 23:38:17 +03:00 |
|
DCCONSTRUCTIONS
|
bd2892140f
|
fix(lab): enforce canonical replay runtime
|
2026-08-29 22:42:30 +03:00 |
|
DCCONSTRUCTIONS
|
525ab74168
|
fix(lab): restore canonical RAV004 replay
|
2026-08-29 21:08:49 +03:00 |
|
DCCONSTRUCTIONS
|
c30d77572e
|
fix(lab): restore canonical vegetation evidence layers
|
2026-08-29 20:33:52 +03:00 |
|
DCCONSTRUCTIONS
|
76694cc869
|
fix(simulation): reserve disk space before artifact import
|
2026-08-29 16:18:56 +03:00 |
|
DCCONSTRUCTIONS
|
e6df8cb264
|
fix(simulation): retry temporary provider proxy failures
|
2026-08-29 16:01:28 +03:00 |
|
DCCONSTRUCTIONS
|
4b487e367f
|
fix(simulation): retry builds across worker tunnel outages
|
2026-08-29 14:37:27 +03:00 |
|
DCCONSTRUCTIONS
|
0a0cde7b0e
|
fix(lab): keep full route result indexable
|
2026-08-29 13:54:40 +03:00 |
|
DCCONSTRUCTIONS
|
9dec37a8a9
|
feat(lab): seal full RAVNOVES004TREE semantic review
|
2026-08-29 13:37:57 +03:00 |
|
DCCONSTRUCTIONS
|
e10b96b546
|
feat(perception): split vegetation evidence layers
|
2026-08-28 15:37:10 +03:00 |
|
DCCONSTRUCTIONS
|
a2c3385062
|
feat(simulation): auto-build source mesh collision
|
2026-08-28 13:46:55 +03:00 |
|
DCCONSTRUCTIONS
|
7fcfecd063
|
perf(perception): phase vegetation behind safety
|
2026-08-28 13:14:35 +03:00 |
|
DCCONSTRUCTIONS
|
7a3b0b84d0
|
perf(perception): split safety and vegetation rates
|
2026-08-28 12:59:34 +03:00 |
|
DCCONSTRUCTIONS
|
e1c3e7e90a
|
fix(perception): isolate vegetation qualification IO
|
2026-08-28 12:30:43 +03:00 |
|
DCCONSTRUCTIONS
|
0848cefc89
|
fix(perception): bound vegetation load decoding
|
2026-08-28 11:55:54 +03:00 |
|
DCCONSTRUCTIONS
|
722e60e5ef
|
feat(simulation): add Gaussian UGV runtime pipeline
|
2026-08-28 11:50:47 +03:00 |
|
DCCONSTRUCTIONS
|
c4c2392c79
|
feat(perception): integrate vegetation policy review
|
2026-08-28 11:22:00 +03:00 |
|
DCCONSTRUCTIONS
|
30080c51aa
|
feat(perception): add DDRNet full-video vegetation replay
|
2026-08-28 01:13:18 +03:00 |
|
DCCONSTRUCTIONS
|
67e6ae98e2
|
fix(perception): reuse M4.8 for vegetation evidence
|
2026-08-28 00:13:58 +03:00 |
|
DCCONSTRUCTIONS
|
57204b3b0b
|
feat(perception): add autonomous vegetation shadow lab
|
2026-08-27 23:26:35 +03:00 |
|
DCCONSTRUCTIONS
|
7594c71dd1
|
feat(perception): map vegetation provider labels
|
2026-08-27 21:53:25 +03:00 |
|
DCCONSTRUCTIONS
|
92aa796c9d
|
chore(perception): freeze vegetation candidates
|
2026-08-27 21:46:02 +03:00 |
|
DCCONSTRUCTIONS
|
7c0fd81b2f
|
feat(perception): add vegetation mission policy lab
|
2026-08-27 21:36:25 +03:00 |
|
DCCONSTRUCTIONS
|
95a1ef5057
|
feat(lab): stabilize autonomous TGS playback
|
2026-08-27 20:34:20 +03:00 |
|
DCCONSTRUCTIONS
|
bf76304e00
|
perf(lab): stream sealed spatial playback tracks
|
2026-08-27 15:18:45 +03:00 |
|
DCCONSTRUCTIONS
|
f153d671d3
|
fix(perception): close integrated shadow packaging
|
2026-08-27 11:39:48 +03:00 |
|
DCCONSTRUCTIONS
|
7720594790
|
feat(perception): add integrated TGS graph shadow gate
|
2026-08-27 11:27:28 +03:00 |
|
DCCONSTRUCTIONS
|
296cf610cd
|
fix(lab): preserve replay view and restore SLAM semantics
|
2026-08-26 23:37:05 +03:00 |
|
DCCONSTRUCTIONS
|
d722b0f82b
|
feat(lab): publish full TGS shadow evidence
|
2026-08-26 23:07:06 +03:00 |
|
DCCONSTRUCTIONS
|
6544d9e918
|
feat(lab): publish fail-closed TGS evidence
|
2026-08-26 21:32:35 +03:00 |
|
DCCONSTRUCTIONS
|
941fb89616
|
feat(perception): add gravity-aligned TGS evidence gate
|
2026-08-26 19:47:23 +03:00 |
|
DCCONSTRUCTIONS
|
28d5297237
|
feat(perception): add TRAVEL RAVNOVES compatibility probe
|
2026-08-26 19:25:19 +03:00 |
|
DCCONSTRUCTIONS
|
67578f4ce1
|
feat(perception): stage TRAVEL qualification
|
2026-08-26 18:53:26 +03:00 |
|
DCCONSTRUCTIONS
|
aed59030b4
|
feat(perception): stage GSeg3D qualification
|
2026-08-26 18:27:39 +03:00 |
|
DCCONSTRUCTIONS
|
2e20ca7777
|
feat(simulation): load combined rover collision
|
2026-08-26 17:50:37 +03:00 |
|
DCCONSTRUCTIONS
|
ae13ca5946
|
feat(simulation): prefer rover world terrain
|
2026-08-26 17:17:48 +03:00 |
|
DCCONSTRUCTIONS
|
ac1dc7d930
|
fix(lab): show only actionable obstacle boxes
|
2026-08-26 16:09:32 +03:00 |
|
DCCONSTRUCTIONS
|
a98ad929d9
|
fix(simulation): resume live provider builds
|
2026-08-26 15:46:46 +03:00 |
|
DCCONSTRUCTIONS
|
5a9738d6aa
|
feat(lab): project system obstacles into fisheye
|
2026-08-26 15:31:06 +03:00 |
|
DCCONSTRUCTIONS
|
a65ae9c285
|
feat(simulation): optimize and persist collision viewing
|
2026-08-26 15:18:34 +03:00 |
|
DCCONSTRUCTIONS
|
424374263e
|
fix(simulation): align LCC layers in PlayCanvas world
|
2026-08-26 14:20:40 +03:00 |
|