DCCONSTRUCTIONS
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9beb534108
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feat(observatory): add portable calculation profiles
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2026-08-31 15:42:56 +03:00 |
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DCCONSTRUCTIONS
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d1b75efcea
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fix(observatory): fence portable catalog refresh
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2026-08-31 11:11:36 +03:00 |
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DCCONSTRUCTIONS
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c9302c78c2
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feat(observatory): add portable LAB V1 foundation
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2026-08-31 11:02:34 +03:00 |
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DCCONSTRUCTIONS
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d67e86176e
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feat(observatory): add durable recorded compute queue
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2026-08-31 01:04:25 +03:00 |
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DCCONSTRUCTIONS
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e72609120f
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fix(observatory): align setup typography
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2026-08-30 23:31:09 +03:00 |
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DCCONSTRUCTIONS
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177be8869f
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feat(local-service): allow exact worktree migration
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2026-08-30 23:23:36 +03:00 |
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DCCONSTRUCTIONS
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2a5763d3fb
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feat(observatory): seal blocked run preparations
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2026-08-30 23:14:05 +03:00 |
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DCCONSTRUCTIONS
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8d5aeb0533
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feat(observatory): add laboratory setup preflight
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2026-08-30 22:21:58 +03:00 |
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DCCONSTRUCTIONS
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be83283ee0
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fix(observatory): refine catalog and replay UX
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2026-08-30 20:36:12 +03:00 |
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DCCONSTRUCTIONS
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023151c186
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feat(observatory): admit canonical recorded replay
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2026-08-30 19:21:27 +03:00 |
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DCCONSTRUCTIONS
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e6a9846167
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feat(observatory): add bounded M5.1 session review
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2026-08-30 17:29:39 +03:00 |
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DCCONSTRUCTIONS
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81fdf6904a
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refactor(lab): объединить RAV004 в единый Rerun replay
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2026-08-30 16:40:12 +03:00 |
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DCCONSTRUCTIONS
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9c5259dbc9
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fix(lab): запускать RAV004 с первого кадра
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2026-08-30 14:33:17 +03:00 |
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DCCONSTRUCTIONS
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35daf73d5c
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fix(lab): сжать и адресовать RAV004 overlay
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2026-08-30 14:05:32 +03:00 |
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DCCONSTRUCTIONS
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07453142c2
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fix(lab): стабилизировать нативный RAV004 replay
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2026-08-30 13:28:33 +03:00 |
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DCCONSTRUCTIONS
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f5ee42751d
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refactor(lab): перевести RAV004 на канонический Rerun pipeline
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2026-08-30 12:59:16 +03:00 |
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DCCONSTRUCTIONS
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e9ffb829c9
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docs(sim): зафиксировать контур AI-улучшения гауссов
baseline/custom-legacy-before-canonical-rerun-2026-08-30
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2026-08-30 11:57:49 +03:00 |
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DCCONSTRUCTIONS
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757d368c86
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fix(lab): seal RAV004 spatial replay transport
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2026-08-30 10:42:41 +03:00 |
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DCCONSTRUCTIONS
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f1cbe0061a
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refactor(lab): restore canonical RAV004 replay
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2026-08-30 01:22:44 +03:00 |
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DCCONSTRUCTIONS
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74da6437e9
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refactor(lab): canonicalize recorded spatial replay
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2026-08-29 23:38:17 +03:00 |
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DCCONSTRUCTIONS
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bd2892140f
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fix(lab): enforce canonical replay runtime
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2026-08-29 22:42:30 +03:00 |
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DCCONSTRUCTIONS
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525ab74168
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fix(lab): restore canonical RAV004 replay
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2026-08-29 21:08:49 +03:00 |
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DCCONSTRUCTIONS
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c30d77572e
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fix(lab): restore canonical vegetation evidence layers
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2026-08-29 20:33:52 +03:00 |
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DCCONSTRUCTIONS
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5179e93f4a
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fix(lab): restore canonical spatial replay
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2026-08-29 19:52:06 +03:00 |
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DCCONSTRUCTIONS
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c06b709fd7
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refactor(viewer): profile rerun loading by playback stage
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2026-08-29 17:46:07 +03:00 |
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DCCONSTRUCTIONS
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856b61be99
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fix(simulation): standardize streamed rendering and UGV proxies
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2026-08-29 17:39:40 +03:00 |
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DCCONSTRUCTIONS
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76694cc869
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fix(simulation): reserve disk space before artifact import
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2026-08-29 16:18:56 +03:00 |
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DCCONSTRUCTIONS
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e6df8cb264
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fix(simulation): retry temporary provider proxy failures
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2026-08-29 16:01:28 +03:00 |
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DCCONSTRUCTIONS
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4b487e367f
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fix(simulation): retry builds across worker tunnel outages
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2026-08-29 14:37:27 +03:00 |
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DCCONSTRUCTIONS
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d7d9485724
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fix(lab): overlay full route semantic masks
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2026-08-29 14:19:32 +03:00 |
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DCCONSTRUCTIONS
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0a0cde7b0e
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fix(lab): keep full route result indexable
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2026-08-29 13:54:40 +03:00 |
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DCCONSTRUCTIONS
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9dec37a8a9
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feat(lab): seal full RAVNOVES004TREE semantic review
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2026-08-29 13:37:57 +03:00 |
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DCCONSTRUCTIONS
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24b65926fe
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fix(simulation): hold ugv on sloped collision meshes
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2026-08-29 12:41:28 +03:00 |
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DCCONSTRUCTIONS
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57dacc5a04
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fix(simulation): model parked UGV tyre grip
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2026-08-29 12:03:33 +03:00 |
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DCCONSTRUCTIONS
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d9ec8c9cef
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fix(simulation): tune physical UGV braking
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2026-08-29 11:26:01 +03:00 |
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DCCONSTRUCTIONS
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af1e530162
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feat(perception): add mixed-route vegetation review
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2026-08-28 23:13:48 +03:00 |
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DCCONSTRUCTIONS
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e10b96b546
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feat(perception): split vegetation evidence layers
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2026-08-28 15:37:10 +03:00 |
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DCCONSTRUCTIONS
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a2c3385062
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feat(simulation): auto-build source mesh collision
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2026-08-28 13:46:55 +03:00 |
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DCCONSTRUCTIONS
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7fcfecd063
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perf(perception): phase vegetation behind safety
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2026-08-28 13:14:35 +03:00 |
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DCCONSTRUCTIONS
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7a3b0b84d0
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perf(perception): split safety and vegetation rates
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2026-08-28 12:59:34 +03:00 |
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DCCONSTRUCTIONS
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e1c3e7e90a
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fix(perception): isolate vegetation qualification IO
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2026-08-28 12:30:43 +03:00 |
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DCCONSTRUCTIONS
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14877b6683
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fix(perception): validate decoded vegetation frames
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2026-08-28 12:01:36 +03:00 |
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DCCONSTRUCTIONS
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0848cefc89
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fix(perception): bound vegetation load decoding
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2026-08-28 11:55:54 +03:00 |
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DCCONSTRUCTIONS
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722e60e5ef
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feat(simulation): add Gaussian UGV runtime pipeline
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2026-08-28 11:50:47 +03:00 |
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DCCONSTRUCTIONS
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c4c2392c79
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feat(perception): integrate vegetation policy review
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2026-08-28 11:22:00 +03:00 |
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DCCONSTRUCTIONS
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30080c51aa
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feat(perception): add DDRNet full-video vegetation replay
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2026-08-28 01:13:18 +03:00 |
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DCCONSTRUCTIONS
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67e6ae98e2
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fix(perception): reuse M4.8 for vegetation evidence
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2026-08-28 00:13:58 +03:00 |
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DCCONSTRUCTIONS
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57204b3b0b
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feat(perception): add autonomous vegetation shadow lab
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2026-08-27 23:26:35 +03:00 |
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DCCONSTRUCTIONS
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7594c71dd1
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feat(perception): map vegetation provider labels
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2026-08-27 21:53:25 +03:00 |
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DCCONSTRUCTIONS
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92aa796c9d
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chore(perception): freeze vegetation candidates
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2026-08-27 21:46:02 +03:00 |
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