DCCONSTRUCTIONS
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be83283ee0
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fix(observatory): refine catalog and replay UX
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2026-08-30 20:36:12 +03:00 |
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DCCONSTRUCTIONS
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023151c186
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feat(observatory): admit canonical recorded replay
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2026-08-30 19:21:27 +03:00 |
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DCCONSTRUCTIONS
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81fdf6904a
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refactor(lab): объединить RAV004 в единый Rerun replay
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2026-08-30 16:40:12 +03:00 |
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DCCONSTRUCTIONS
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9c5259dbc9
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fix(lab): запускать RAV004 с первого кадра
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2026-08-30 14:33:17 +03:00 |
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DCCONSTRUCTIONS
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35daf73d5c
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fix(lab): сжать и адресовать RAV004 overlay
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2026-08-30 14:05:32 +03:00 |
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DCCONSTRUCTIONS
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07453142c2
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fix(lab): стабилизировать нативный RAV004 replay
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2026-08-30 13:28:33 +03:00 |
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DCCONSTRUCTIONS
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f5ee42751d
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refactor(lab): перевести RAV004 на канонический Rerun pipeline
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2026-08-30 12:59:16 +03:00 |
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DCCONSTRUCTIONS
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757d368c86
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fix(lab): seal RAV004 spatial replay transport
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2026-08-30 10:42:41 +03:00 |
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DCCONSTRUCTIONS
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f1cbe0061a
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refactor(lab): restore canonical RAV004 replay
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2026-08-30 01:22:44 +03:00 |
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DCCONSTRUCTIONS
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74da6437e9
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refactor(lab): canonicalize recorded spatial replay
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2026-08-29 23:38:17 +03:00 |
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DCCONSTRUCTIONS
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bd2892140f
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fix(lab): enforce canonical replay runtime
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2026-08-29 22:42:30 +03:00 |
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DCCONSTRUCTIONS
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525ab74168
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fix(lab): restore canonical RAV004 replay
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2026-08-29 21:08:49 +03:00 |
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DCCONSTRUCTIONS
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5179e93f4a
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fix(lab): restore canonical spatial replay
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2026-08-29 19:52:06 +03:00 |
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DCCONSTRUCTIONS
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c06b709fd7
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refactor(viewer): profile rerun loading by playback stage
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2026-08-29 17:46:07 +03:00 |
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DCCONSTRUCTIONS
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856b61be99
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fix(simulation): standardize streamed rendering and UGV proxies
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2026-08-29 17:39:40 +03:00 |
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DCCONSTRUCTIONS
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24b65926fe
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fix(simulation): hold ugv on sloped collision meshes
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2026-08-29 12:41:28 +03:00 |
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DCCONSTRUCTIONS
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57dacc5a04
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fix(simulation): model parked UGV tyre grip
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2026-08-29 12:03:33 +03:00 |
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DCCONSTRUCTIONS
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d9ec8c9cef
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fix(simulation): tune physical UGV braking
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2026-08-29 11:26:01 +03:00 |
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DCCONSTRUCTIONS
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722e60e5ef
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feat(simulation): add Gaussian UGV runtime pipeline
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2026-08-28 11:50:47 +03:00 |
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DCCONSTRUCTIONS
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95a1ef5057
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feat(lab): stabilize autonomous TGS playback
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2026-08-27 20:34:20 +03:00 |
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DCCONSTRUCTIONS
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7aeea4ed81
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perf(lab): retain spatial scenes during replay
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2026-08-27 15:19:00 +03:00 |
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DCCONSTRUCTIONS
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6544d9e918
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feat(lab): publish fail-closed TGS evidence
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2026-08-26 21:32:35 +03:00 |
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DCCONSTRUCTIONS
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7fa2bfe52d
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fix(simulation): reset camera input on layer switch
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2026-08-26 16:45:05 +03:00 |
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DCCONSTRUCTIONS
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1696b4742b
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fix(simulation): keep runtime stable on settings save
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2026-08-26 16:15:37 +03:00 |
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DCCONSTRUCTIONS
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a65ae9c285
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feat(simulation): optimize and persist collision viewing
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2026-08-26 15:18:34 +03:00 |
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DCCONSTRUCTIONS
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5e97fa293f
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fix(simulation): bound rendering and expose camera inversion
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2026-08-26 14:30:25 +03:00 |
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DCCONSTRUCTIONS
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424374263e
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fix(simulation): align LCC layers in PlayCanvas world
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2026-08-26 14:20:40 +03:00 |
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DCCONSTRUCTIONS
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936ee479ed
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feat(lab): visualize M4.8R3 system occupancy
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2026-08-26 13:40:24 +03:00 |
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DCCONSTRUCTIONS
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0b01bb7775
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fix: report missing collision without stale CPU claim
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2026-08-26 13:19:30 +03:00 |
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DCCONSTRUCTIONS
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385082c8ca
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fix: recover failed Gaussian project builds
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2026-08-26 09:34:23 +03:00 |
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DCCONSTRUCTIONS
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d943ec853c
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feat: add Gaussian simulation workspace
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2026-08-26 02:09:44 +03:00 |
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DCCONSTRUCTIONS
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b5080671c9
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fix(lab): stabilize replay and densify LiDAR overlay
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2026-08-25 17:51:50 +03:00 |
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DCCONSTRUCTIONS
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15be698097
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feat(ui): add M4.8S replay with LiDAR overlay
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2026-08-25 16:44:52 +03:00 |
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DCCONSTRUCTIONS
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4fa6597b18
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feat(ui): stabilize shared M4.8 review viewer
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2026-08-24 22:36:08 +03:00 |
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DCCONSTRUCTIONS
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992c5a8b74
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fix(lab): make recorded replay seek-safe
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2026-08-24 02:15:30 +03:00 |
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DCCONSTRUCTIONS
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7400fe2fd7
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fix(lab): preserve explicit replay seeks
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2026-08-24 00:41:29 +03:00 |
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DCCONSTRUCTIONS
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8877ee947f
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fix(lab): make replay pause authoritative
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2026-08-24 00:12:49 +03:00 |
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DCCONSTRUCTIONS
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a7caed70c1
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fix(lab): stream synchronized replay fragments
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2026-08-23 23:36:04 +03:00 |
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DCCONSTRUCTIONS
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51bb1369eb
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Стабилизация синхронного LAB-воспроизведения
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2026-08-23 18:56:06 +03:00 |
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DCCONSTRUCTIONS
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5ebc9fc27c
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Стабилизация отображения камеры при повторном подключении
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2026-08-23 15:33:18 +03:00 |
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DCCONSTRUCTIONS
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3e5aedd74d
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Диагностика запуска live-камеры в интерфейсе
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2026-08-23 13:54:21 +03:00 |
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DCCONSTRUCTIONS
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687c050c28
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Устранение гонки запуска live-камеры
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2026-08-23 12:47:54 +03:00 |
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DCCONSTRUCTIONS
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85035fa07b
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fix(k1): harden live handoff and camera recovery
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2026-08-22 13:09:24 +03:00 |
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DCCONSTRUCTIONS
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eaad9deda1
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fix(k1): stabilize live recovery and media admission
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2026-08-22 00:03:01 +03:00 |
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DCCONSTRUCTIONS
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c7843a3c7e
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chore(k1): checkpoint connection recovery work
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2026-08-21 08:12:22 +03:00 |
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DCCONSTRUCTIONS
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aee60f12b9
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fix(k1): admit live rerun only after real data
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2026-08-20 12:54:55 +03:00 |
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DCCONSTRUCTIONS
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cd8a1045c4
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fix(k1): keep live viewer on stream edge
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2026-08-14 18:20:25 +03:00 |
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DCCONSTRUCTIONS
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0ca7316a24
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wip(k1): checkpoint connection recovery rewrite
Capture the current unreleased K1 connection, recovery, lifecycle, viewer, and test work as a single known-bad baseline for subsequent fixes.
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2026-08-14 14:57:50 +03:00 |
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DCCONSTRUCTIONS
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81ae4425cb
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feat(lab): visualize semantic SLAM shadow
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2026-08-06 11:26:46 +03:00 |
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DCCONSTRUCTIONS
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b7a51e26e6
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feat(lab): add bounded local SLAM surface
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2026-08-06 09:41:25 +03:00 |
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